What does it measure?
30 Target Aim Trainer belongs to the Gamer Speed Tests category. The result is a reference score influenced by input latency, focus, device setup, and hand position rather than an absolute measurement.
Hit 30 targets in sequence and measure your average click time per target.
Ready
Click 30 targets as quickly as possible.
Targets
0/30
Average
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Fastest
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Total
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Best Score
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Recent Scores
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Recent Score Trend
Run at least two tests to see your score trend.
Submit your best score and compare with others.
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Finish the test first to submit your score.
Submitting stores the nickname and score you enter on our server. Results vary by setup, so treat them as a reference.
Measure how quickly and consistently you hit 30 targets with average time and fastest hit stats.
30 Target Aim Trainer belongs to the Gamer Speed Tests category. The result is a reference score influenced by input latency, focus, device setup, and hand position rather than an absolute measurement.
Testier groups results into Bronze, Silver, Gold, Platinum, Diamond, Master, and Champion tiers. Percentile text is a game-style interpretation that makes scores easier to compare.
Use the same device and browser, reduce background work, and avoid battery-saving modes for more consistent runs. Scores are stored in your browser; only leaderboard submissions save a nickname and score on our server.
Lower milliseconds mean faster reaction. The 150-200ms range is often discussed as pro-gamer level, but real game skill also depends on reading the screen, prediction, decision-making, and hand movement.
Mouse clicks and mobile taps can have different input latency. For fair comparison, use the same device, browser, and refresh rate across repeated runs.
Fatigue, sleepiness, battery-saving modes, low refresh rate, wireless latency, and heavy browser tabs can affect scores. Look at recent-score trends, not only a single best run.
It focuses on average target acquisition time across 30 required targets rather than a timed score.
Best and recent scores are stored in your browser localStorage. Only when you submit to the leaderboard are the nickname and score you enter saved on a server.
Yes. The tests are built with touch input and mobile layouts in mind.